>I'm bamboozled. If it's not memory, why is this object creation process
>bogging down? And morfe importantly, why does it NOT bog down if I'm writing
>strings to a text sprite?


Don't have a clue, but have you thought about leaving the text sprite 
there and not worrying about it? What happens if you have the text 
sprite, but don't write to it, or only write to it once in the whole 
routine?

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