Hi List!

I am distorting an image object (a map) by copyPixeling it to the stage
using a destination quad.

On the stage I have a moving object that can be controlled with a joystick.
How do I know if the moving objects intersects with a certain point on the
map? I should be able to re-calculate the distortion of the copypixels
command for a certain point on the screen.

If I used sprites and members, then I could use the
mapStageToMember()-command.

But I wanted to avoid sprites, for performance reasons.

Any ideas? Thanks!

Michael von Aichberger

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