Hi List! I am distorting an image object (a map) by copyPixeling it to the stage using a destination quad.
On the stage I have a moving object that can be controlled with a joystick. How do I know if the moving objects intersects with a certain point on the map? I should be able to re-calculate the distortion of the copypixels command for a certain point on the screen. If I used sprites and members, then I could use the mapStageToMember()-command. But I wanted to avoid sprites, for performance reasons. Any ideas? Thanks! Michael von Aichberger [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
