Colin's right

I wasn't home right now & I didn't leave a message

At 8:25 PM -0400 5/22/02, you wrote:
>>I'm not sue I understand the question ...
>>the function you mention [mapStageToMember()] is only for 3D.
>>
>>if you know the quad, then can get it's rect & use point.inside(rectangle)
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>We all suspected that Buzz wasn't really Sue. I'm sure Sue knows 
>that mapStageToMember doesn't relate to 3D, it relates to 
>transformed sprites. Buzz is possibly thinking about 
>spriteSpaceToWorldSpace.
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