I've been writing even more ... For anyone interested in my free E-book on Object Oriented Programming (OOP) in Lingo, I have just added my most ambitious and longest chapter yet. This one is on the topic of:
Intersprite Communication. This new chapter (Chapter 11) in the Behaviors section, discusses a number of different approaches you can use to figuring out the sprite numbers of other sprites so you can effectively use sendSprite to send messages to them - rather than hard coding numbers or using sendAllSprites all the time. The whole book so far can be found at: http://www.furrypants.com/loope I would appreciate any feedback, typos, corrections, questions, comments about things that are unclear, etc. Enjoy, Irv -- Lingo / Director / Shockwave development for all occasions. (Home-made Lingo cooked up fresh every day just for you.) [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
