Ok, I'm running out of ideas and hoping that someone can help me. I am trying to get a model from 3dsmax 5 into director using the shockwave exporter. I zipped up the files so that anyone willing to take a look can possibly help me find what the problem is. It's a pretty large model, not made by me, but the textures are intact and render find in 3dsmax. When I export to a shockwave w3d file regardless of setting the texture information gets thrashed and results in a single texture on the whole model.
The error window says: Duplicate texture name - parts of your object may be textured incorrectly: Bitmaptexture The thing is, none of the textures share a name. I've spent most of the day trying to get this working. Hopefully someone will be able to shed some light on it for me. Here is a link to the max files along with the textures. http://bsproductions.net/misc/zone.zip I was unable to get it to work without crashing max4, so you will need max5 to check it out. The max4 plugin for dds textures doesn't work, and that feature comes with max 5 so that is why. Please if someone gets a few minutes to check it out and possibly tell me why its not exporting the textures with the w3d file. Appreciate it. J [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]