Andreas Gaunitz P11 wrote:
> 
> >This is a matter of curiosity right now.
> >
> >In the past, I've used Glen Picher's BinIO Xtra to read and write
> >external .aif files and have since been intrigued by the idea of
> >using lingo to create or modify a sound member directly in the cast.
> >
> >Possible? Where would I start? Is there an Xtra?


> First I want to say is "I don't know". But I can do some reasoning:
> Changing something in the cast means that you will have to either a)
> change the projector binary on the disk (not what you want) or b)
> Find the audio file representation in RAM and write to that RAM spot.

That's what I was suspecting.

> AFAIK there are no inbuilt methods and no Xtras for altering an audio
> file/ RAM chunk, like eg imaging lingo does with an image.

And that's what I feared.

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