Andreas Gaunitz P11 wrote: > > >This is a matter of curiosity right now. > > > >In the past, I've used Glen Picher's BinIO Xtra to read and write > >external .aif files and have since been intrigued by the idea of > >using lingo to create or modify a sound member directly in the cast. > > > >Possible? Where would I start? Is there an Xtra?
> First I want to say is "I don't know". But I can do some reasoning: > Changing something in the cast means that you will have to either a) > change the projector binary on the disk (not what you want) or b) > Find the audio file representation in RAM and write to that RAM spot. That's what I was suspecting. > AFAIK there are no inbuilt methods and no Xtras for altering an audio > file/ RAM chunk, like eg imaging lingo does with an image. And that's what I feared. -- Carl West [EMAIL PROTECTED] http://eisen.home.attbi.com I have no superfluous leisure; my stay must be stolen out of other affairs; but I will attend you awhile. - Isabella, Measure for Measure, Act 3 Scene 1 [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]