You could try automatically setting the selStart and the selEnd to sprite(the keyboardFocusSprite).member.text.length every time the window in question becomes the activeWindow.
I'm not sure if this will work since I stopped using editable text members after discovering that they seem to cause animated cursors to stop working after an editable text has been rolled over. Regards, Daniel > > How to avoid the unexpected selection of a text member after we click > on the stage previously in the background ? [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]