biju george wrote:

on prepareframe me
x=p1.loch
x=x+1
if x>800 then x=0
p1.loch=x
end
When i rewid and play the movie no problem.(fps=15
default). But when i opended the control panel and set fps to
anything higher 30 or 200 etc... the sprite's
movement is not smooth. It jerks at random positions. Why?

Is there a reason why you reaaly need this on prepareFrame? If not then it would be better to put that code into an enterFrame handler because is where Director expects the heavy code. Leave prepareFrame just for stuff like 3D synchro with bones and exitFrame for navigation between frames.


HTH,
--
Agustín María Rodríguez | [EMAIL PROTECTED] | www.OnWine.com.ar



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