hi, I'm getting aliasing/pixelation problems scaling down 32 bit+alpha graphics on dark backgrounds using
ratio based sprite(x).width/height and sprite(x).rect = rect(sprite(x).rect[1] + (ratioH /2) , sprite(x).rect[2] - (ratioV /2), sprite(x).rect[3] - (ratioH /2), sprite(x).rect[4] - (ratioV /2) ) The background is a moving 32 bit composited image. any workarounds for this, bar literally running through a bunch of pre-scaled members? tks Julian [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]