I'll give it a try thanks julian.

          > -----Original Message-----
          > From: [EMAIL PROTECTED] 
          > [mailto:[EMAIL PROTECTED] On 
          > Behalf Of Kerry Thompson
          > Sent: 31 August 2004 16:49
          > To: [EMAIL PROTECTED]
          > Subject: RE: <lingo-l> scaling 32bit bitmap grief
          > 
          > 
          > > I'm getting aliasing/pixelation problems scaling down 32
          > > bit+alpha graphics on dark backgrounds using
          > > ratio based sprite(x).width/height
          > > 
          > > any workarounds for this, bar literally running through a
          > > bunch of pre-scaled members?
          > 
          > I seem to remember running into this a couple of 
          > years ago. I believe I ended up scaling the member 
          > on the fly, not the sprite. My memory is a bit 
          > hazy, but it's worth a try.
          > 
          > Cordially,
          > 
          > Kerry Thompson
          > 
          > 
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