At 23:51 03.02.2001 -0800, Merlin wrote:
>I have a man that puts out fire, when the water intersects the fire sprite
>it puts the fire.width to the fire.width-10. When its width is less than 0
>it will put the loc h of the fire to -1000.
>
>PROBLEM : When leaving the frame, then returning the fire is back as its
>origional in its origional state..
you'll need something global here
- a gFooFrame_BarSprite_Width variable or a
FramePropertyManager's [FooFrame][BarSprite][#Width] property -
where the fireBehavior looks up its propper width on beginSprite and stores
its current width on endSprite.
best regards
daniel plaenitz
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