You would think so.
In fact, in a projector, though, this can cause the app to crash.
The safer way is to do something like this:
(in miaw)
on mouseUp
global gWindowToKill
gWindowToKill =the activeWindow
end
(in main program)
on idle
global gWindowToKill
if (gWindowToKill) then
forget gWindowToKill
gWindowToKill =VOID
end if
end
This puts the "killing" of the window in the context of the stage, not the
window itself, and won't crash.
- Tab
At 12:15 PM 3/23/01 +0000, ray barker wrote:
>on mouseup
>forget the activewindow
>end
>
>works for me
>
>cheers
>ray
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