>sure. as nike says, just do it.
>
>sprite(216).member = member("whatever")
>
>note that the member will not appear in the score, but will appear on
>the stage, and the sprite channel has all the properties it usually
>does, like sprite(x).member, loc, etc.
>
>--bhakti
i tried it and I looked at the archives as well it said to use
sprite(spriteNUm).puppet to prepare an empty channel. i could get neither
to work . could someone clear this up for me?
thanks,
============================================================================
Brian Douglas : b)
[ActionScript/Lingo/JavaScript] Specialist, Tired Individual
Imaginary Studio
http://www.imaginarystudio.com
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