Whenever I pass a command from one behavior to another with a variable, the
variable turns up all messed up! For example, when I write in a behavior on
sprite 3:
sendSprite(3, #checkRight, 15)
And then on another behavior on sprite 3 I write:
on checkRight whatNumber
put whatNumber
end
This is what I get in the message window!
-- <offspring "findSound" 4 125c4b8>
All I want is the number 15, not this weird line. Can someone tell me what I
am doing wrong please?
How do I pass a variable from behavior to behavior?
Thanks,
Michael Nadel
[EMAIL PROTECTED]
Mediart - Multimedia as an Art Form
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