A petition isn't going to help at this point; I'm sure Zoid is well aware
that Linux users want SMP Quake3.  As I understand from comments he's made
in the past, SMP for Quake3 isn't so much needed within the executable
itself as it is in the graphics subsystem -- the Mesa3D stuff.

What would be good place to start?  I'll dig around (answer might be in a
FAQ somewhere) or e-mail id directly to ask about it..  

cs

On Mon, 21 Feb 2000, Leigh Thomas Dyer wrote:

> The Linux build of Q3A doesn't have SMP support, so it won't work in SMP 
> mode. This goes for the retail release, and the new beta patchlevel.
> 
> Does anyone else find this _really_ unfair? I'd have thought that the 
> biggest marked for an SMP-supporting game would be Linux - there's got to 
> be a lot of SMP boxes out there running Linux. Could we maybe start a 
> petition to bug Zoid into getting SMP working on Linux?

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