At Tue, 12 Feb 2008 23:57:46 +0100,
Matej Laitl wrote:
> 
> On Tuesday 12 of February 2008 19:24:35 Matej Laitl wrote:
> > > > Yes, this "slightly better" patch applied on top of your first patch
> > > > against hda_codec.c did the trick, but with some side-effects:
> > > > (...)
> 
> Now I just found that the new "Speaker" switch forgets it's value from time 
> to 
> time, ie. it's muted, you go and have lunch, and when you get back and start 
> the music, it's unmuted. It is probably related to aggressive hda-codec 
> powersaving, which I have enabled and set to 20 secs.

Hm, does the patch below have any influence?
If the problem still persists, please take alsa-info.sh snapshots
before and after power-saving.


Takashi

---

diff -r f4f3c5e8931a sound/pci/hda/patch_realtek.c
--- a/sound/pci/hda/patch_realtek.c     Tue Feb 12 18:37:26 2008 +0100
+++ b/sound/pci/hda/patch_realtek.c     Wed Feb 13 12:01:09 2008 +0100
@@ -2306,6 +2306,23 @@ static int alc_init(struct hda_codec *co
        return 0;
 }
 
+#ifdef CONFIG_PM
+static int alc_resume(struct hda_codec *codec)
+{
+       struct alc_spec *spec = codec->spec;
+       unsigned int i;
+
+       for (i = 0; i < spec->num_init_verbs; i++)
+               snd_hda_sequence_write(codec, spec->init_verbs[i]);
+       snd_hda_codec_resume_amp(codec);
+       snd_hda_codec_resume_cache(codec);
+       /* call init hook at last */
+       if (spec->init_hook)
+               spec->init_hook(codec);
+       return 0;
+}
+#endif
+
 static void alc_unsol_event(struct hda_codec *codec, unsigned int res)
 {
        struct alc_spec *spec = codec->spec;
@@ -2584,6 +2601,9 @@ static struct hda_codec_ops alc_patch_op
        .init = alc_init,
        .free = alc_free,
        .unsol_event = alc_unsol_event,
+#ifdef CONFIG_PM
+       .resume = alc_resume,
+#endif
 #ifdef CONFIG_SND_HDA_POWER_SAVE
        .check_power_status = alc_check_power_status,
 #endif
--
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