From: Paolo Valente <paolo.vale...@unimore.it>
Date: Tue, 20 Nov 2012 18:45:13 +0100

> -     struct sk_buff *skb;
> +     struct sk_buff *skb = NULL;

This is not really an improvement, now the compiler can think
that NULL is passed eventually into qdisc_bstats_update().

Please make the logic easier for the compiler to digest.

For example, restructure the top-level logic into something like:

        skb = NULL;
        if (!list_empty(&in_serv_agg->active))
                skb = qfq_peek_skb(in_serv_agg, &cl, &len);
        else
                len = 0; /* no more active classes in the in-service agg */

        if (len == 0 || in_serv_agg->budget < len) {
 ...
                /*
                 * If we get here, there are other aggregates queued:
                 * choose the new aggregate to serve.
                 */
                in_serv_agg = q->in_serv_agg = qfq_choose_next_agg(q);
                skb = qfq_peek_skb(in_serv_agg, &cl, &len);
        }
        if (!skb)
                return NULL;

That way it is clearer, to both humans and the compiler, what is
going on here.

Thanks.
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