On Fri, 2014-05-02 at 17:04 +0200, Denys Vlasenko wrote:
> On 05/02/2014 02:48 AM, Jim Keniston wrote:
> > On Thu, 2014-05-01 at 19:09 +0200, Denys Vlasenko wrote:
> >> +#define VEX2_VVVV(insn)           X86_VEX_V((insn)->vex_prefix.bytes[1])
> >> +#define VEX3_VVVV(insn)           X86_VEX_V((insn)->vex_prefix.bytes[2])
> > 
> > I disclaim any knowledge about VEX* stuff.
> ...
> > skipped this next part...
> > 
> >> +  /* Similar treatment for VEX3 prefix */
> >> +  /* TODO: add XOP/EVEX treatment when insn decoder supports them */
> >> +  if (insn->vex_prefix.nbytes == 3) {
> >> +          /*
> >> +           * vex2:     c5    rvvvvLpp   (has no b bit)
> >> +           * vex3/xop: c4/8f rxbmmmmm wvvvvLpp
> >> +           * evex:     62    rxbR00mm.wvvvv1pp.zllBVaaa
> >> +           *   (evex will need setting of both b and x since
> >> +           *   in non-sib encoding evex.x is 4th bit of MODRM.rm)
> >> +           * Setting VEX3.b (setting because it has inverted meaning):
> >> +           */
> >> +          cursor = auprobe->insn + insn_offset_vex_prefix(insn) + 1;
> >> +          *cursor |= 0x20;
> >>    }
> > 
> > ... resumed reviewing here.
> 
> I do realize that most people reading this code won't be
> aficionados of memorizing x86 insn encoding quirks.
> 
> To help them, I added the comment which spells out bit layout
> of vex/evex/xop prefixes (see above). Does it help?
> 
...

Well, yes.  I read your comments in conjunction with the "VEX Prefix"
wikipedia page and figured out what you're doing, and it looks right.  I
would definitely leave the comments in; otherwise there's a chance that
even you won't remember all this stuff 6 months from now.

Jim

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