davemgreen wrote:

> for amdgpu most of the lowering seem to require explicit integer LLT, scalars 
> don't work with tablegen

Which do you mean? Do you mean selection doesn't work through tablegen patterns 
or are you seeing problems elsewhere?

I don't have a problem with MMOs having specific types, but in AArch64 loads 
and stores do not have specific types, only register banks.

https://github.com/llvm/llvm-project/pull/196398
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