Hi folks,

Phew, this took me a while but now I've pushed a fix to master that deals
with international characters in fluidsynth and on wave tracks. (the actual
wave files reuses the name of the track, which might have international
characters).
This did affect the undo/redo parts internally, mostly to remove unecessary
conversions between QString and char*.
I would much appreciate some more testing if this seems to work. It does
now for me but my testing is probably too shallow and I ran out of energy ;)

My current understanding is that the best way to handle international
characters is to use toLocal8Bit and QString::fromLocal8Bit. Works on my
system and makes some kind of sense, but this is hairy stuff that I never
quite understood the whole of it so if anyone knows better do speak up :)

Thanks,
Robert
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