Can someone resend the updated code w/ the ASCPIX because I didn't get that email.
On Mon, Apr 24, 2017 at 1:06 PM, Brian White <bw.al...@gmail.com> wrote: > That is unutterably cool. > > On Apr 23, 2017 6:52 PM, "Ken Pettit" <petti...@gmail.com> wrote: > >> Okay, onlist it is. >> >> I'm loading it up on a real M100 right now to test it. If it works, I >> plan to write a bit of documentation on the routines and release it. It >> has been over a year since I have worked on this library. As I recal, I >> had it working on M100/T102 and was working on getting pointer movement to >> work properly on T200, but otherwise had other things working. >> >> One thing to note. Anyone who loads this up on their M100 and runs it >> will be exercising RAM within the machine that has never, ever, ever been >> used before. When AsciiPixels draws the "pointer", before rendering, it >> grabs the current LCD screen contents below were the cursor will be drawn >> (16 bytes) and copies it to the unused RAM inside the far right LCD >> controllers. Each LCD controller can service 50 pixel columns (50 bytes) >> and 32 pixel rows (4 bytes), so 10 controllers are used for the entire >> LCD. But since the M100 LCD screen is only 240 pixel cols wide, there are >> 10 x 4 unused RAM locations in each of the two right-most controllers (80 >> bytes total) that has never been used in 30+ years. AsciiPixels uses this >> RAM. >> >> Ken >> >> On Sun, Apr 23, 2017 at 5:21 PM, John R. Hogerhuis <jho...@pobox.com> >> wrote: >> >>> Consider discussing on list if possible. I think several of us find it >>> interesting. >>> >>> -- John. >>> >> >> >>