Can someone resend the updated code w/ the ASCPIX because I didn't get that
email.

On Mon, Apr 24, 2017 at 1:06 PM, Brian White <bw.al...@gmail.com> wrote:

> That is unutterably cool.
>
> On Apr 23, 2017 6:52 PM, "Ken Pettit" <petti...@gmail.com> wrote:
>
>> Okay, onlist it is.
>>
>> I'm loading it up on a real M100 right now to test it.  If it works, I
>> plan to write a bit of documentation on the routines and release it.  It
>> has been over a year since I have worked on this library.  As I recal, I
>> had it working on M100/T102 and was working on getting pointer movement to
>> work properly on T200, but otherwise had other things working.
>>
>> One thing to note.  Anyone who loads this up on their M100 and runs it
>> will be exercising RAM within the machine that has never, ever, ever been
>> used before.  When AsciiPixels draws the "pointer", before rendering, it
>> grabs the current LCD screen contents below were the cursor will be drawn
>> (16 bytes) and copies it to the unused RAM inside the far right LCD
>> controllers.  Each LCD controller can service 50 pixel columns (50 bytes)
>> and 32 pixel rows (4 bytes), so 10 controllers are used for the entire
>> LCD.  But since the M100 LCD screen is only 240 pixel cols wide, there are
>> 10 x 4 unused RAM locations in each of the two right-most controllers (80
>> bytes total) that has never been used in 30+ years.  AsciiPixels uses this
>> RAM.
>>
>> Ken
>>
>> On Sun, Apr 23, 2017 at 5:21 PM, John R. Hogerhuis <jho...@pobox.com>
>> wrote:
>>
>>> Consider discussing on list if possible. I think several of us find it
>>> interesting.
>>>
>>> -- John.
>>>
>>
>>
>>

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