I’ve read the M100 manual and it did have some examples on there, but the majority of it was more a glossary of statements.
Sent from my iPhone > On Jan 7, 2020, at 5:10 PM, Dan Higdon <therealh...@gmail.com> wrote: > > > The treasure horde program isn't posted anywhere. It's not long, but I don't > have a copy on this machine. When I get home, I can send it to the list. > > > > >> On Tue, Jan 7, 2020 at 4:00 PM Peter Vollan <dprogra...@gmail.com> wrote: >> You may be interested in knowing that I have already cut that text out >> of the pdf of Dragon #74 and then pasted it back together in a text >> file. Better than typing it all in like the old days, yes? I just ran >> it in Virtual T (Model 100) and it barfs at the command "randomize". >> >> I did the same thing with a program to generated character for TSR's >> Top Secret RPG, and then adapted it for the Model 100. It looks at the >> tail end of TIME$ to randomise from 1 to 10 and then goes through that >> many random numbers. It is on my Club 100 member page, but the member >> pages are unfortunately down just now. >> >> I know that there is a program that does exactly what you describe >> called D20.BA. I don't know how it randomises. >> >> I am interested in that program to generate treasure. BTW it is called >> a treasure "hoard". >> >> On Tue, 7 Jan 2020 at 13:15, Jason Paul <havel...@gmail.com> wrote: >> > >> > In most cases the syntax could change but the command should mostly be the >> > same. Depending on what machine you're using that particular book was >> > published with versions for specific Basics Commodore Atari Apple TRS-80 >> > etc. >> > >> > Do a Google search for Dragon magazine 74 PDF and there should be a >> > program listing that is a dungeon Master's kind of utility program. It's >> > not the only one. Don't be confused by the battle computer that is really >> > just a slotted wheel for determining combat to hit percentages. >> > >> > On Tue, Jan 7, 2020, 4:10 PM James Zeun <james.z...@gmail.com> wrote: >> >> >> >> It says for the TRS80 Model 3... I'm assuming that would still be alright? >> >> >> >> >> >> >> >> On Tue, 7 Jan 2020, 8:55 pm Ken Pettit, <petti...@gmail.com> wrote: >> >>> >> >>> Hi James, >> >>> >> >>> I just remembered the title. It is "Golden Flutes and Great Escapes": >> >>> >> >>> http://www.apple-iigs.info/doc/fichiers/goldenflutesandgreatescapes.pdf >> >>> >> >>> Ken >> >>> >> >>> On 1/7/20 12:48 PM, James Zeun wrote: >> >>> >> >>> Yes please! That would be great! >> >>> >> >>> On Tue, 7 Jan 2020, 8:36 pm Ken Pettit, <petti...@gmail.com> wrote: >> >>>> >> >>>> >> >>>> On 1/7/20 11:12 AM, Jerry Stratton wrote: >> >>>> >> I don't know if anyone has any books they'd be willing to part with >> >>>> >> or just recommend one. >> >>>> > >> >>>> > If your D&Dness includes wanting to write text adventures in BASIC, >> >>>> > Tim Hartnell’s Creating Adventure Games On Your Computer was very >> >>>> > nice. >> >>>> >> >>>> Come to think of it, I still own a book on writing text adventures in >> >>>> BASIC ... probably sitting on the top shelf of my bookshelf at home. I >> >>>> could look up the title later tonight when I get home if it is of any >> >>>> interest. >> >>>> >> >>>> Ken >> >>>> >> >>>