For what it's worth, I just built VirtualT on Fedora 31 using Brian's github. I didn't build fltk myself, I used the packaged versions.
git clone https://github.com/bkw777/VirtualT.git sudo dnf install fltk fltk-devel fltk-static fltk-fluid libXinerama-devel libjpeg-devel export FLTKDIR=/usr/lib64 make I haven't done any real testing but it launches and appears to work On Mon, Jan 6, 2020, at 10:17 PM, Brian K. White wrote: > I was just now able to build the latest FLTK and VirtualT on linux with > the following changes from the v1.7 sourceforge version: > > https://github.com/bkw777/VirtualT/commit/fe6df94725a5fcf1989964b22cb79848dc778a6d > > I don't know if every change is quite the most correct way to resolve > the compiler warnings or errors, and I don't know if one or two changes > don't also break compiling on Windows or Mac. > > But this commit link shows everything all together and it's not very > much, and at least for me, it builds without even any compiler warnings > let alone errors, and the resulting binary runs. > > I started with a clean copy of the src zip file from sourceforge, not a > fork from one of the other copies of VirtualT already on github. > > For fltk I didn't I didn't have to change anything. I just cloned the > current fltk repo from github (from the fltk web site) and followed the > CMake directions for building on linux. > > -- > bkw >