No, just respond to G0 A<angle>. It would be better if it wasn't coordinated actually. I will not be moving both X Y Z and A in the same command right now. For now it will be just G1 X Y Z <finish> then G1 A <finish> Eventually I would like to be able to G1 X Y Z, and then now wait for it to finish and do G1 A during that move, but I don't need that now. Worst case, I can could also just reassign this to some M code, but out of the box it expects A. (Openpnp)
On Thursday, September 6, 2018 at 6:23:14 AM UTC-4, Bas de Bruijn wrote: > > > > > On 6 Sep 2018, at 11:31, Daren Schwenke <darens...@gmail.com > <javascript:>> wrote: > > > > So I have tripod kinematics working well. > > Now I added an A axis for part rotation via an rc servo now, plumbed it > up with scale and limits and such, and it works in joint mode. > > I added my rotation as an axis so the planner can have a relatively good > guess as to when it will reach the actual position via setting feedrate/max > angular velocity. > > > > After homing, world mode works fine for X, Y, Z > > But It doesn't work though for G0 A0, G1 A180, etc... > > My ini has: > > > > AXES = 4 > > COORDINATES = X Y Z A > > > > I'm obviously missing something important here. > > Does your 4th Axis need to be coordinated (motion) with the other 3? > -- website: http://www.machinekit.io blog: http://blog.machinekit.io github: https://github.com/machinekit --- You received this message because you are subscribed to the Google Groups "Machinekit" group. To unsubscribe from this group and stop receiving emails from it, send an email to machinekit+unsubscr...@googlegroups.com. Visit this group at https://groups.google.com/group/machinekit. For more options, visit https://groups.google.com/d/optout.