Ha... well that would make a difference now wouldn't it.
I'm just a tad lazy in that I don't recall how I built out the environment 
when I compiled my 'I'm at a negative Z' version of tripodkins (which 
doesn't seem to work normally).  
The existing .so I had compiled worked, so I didn't have to think about 
it... until now.
Looks like an easy fix to just pass it through though.  I need to just do 
it.  Thank you Bas.

On Saturday, September 8, 2018 at 4:13:49 AM UTC-4, Bas de Bruijn wrote:
>
>
>
> On 8 Sep 2018, at 03:40, Daren Schwenke <darens...@gmail.com <javascript:>> 
> wrote:
>
> I'm not sure what that would tell me here, since I'm using tripodkins.  
> I know the additional joints move appropriately when directed to.  It's 
> just that since they are not part of tripodkins, the ABC are not output.
>
>
> Hmm, well, I know that lineardeltakins work with an A Axis, 
> https://github.com/machinekit/machinekit/blob/master/src/emc/kinematics/lineardeltakins-common.h#L89
>
> https://github.com/machinekit/machinekit/blob/master/src/emc/kinematics/lineardeltakins-common.h#L130
>
> So i took a look at the source to see how this would have to work for 
> tripodkins.
> These 3 lines seem to be the problem:
>
> https://github.com/machinekit/machinekit/blob/master/src/emc/kinematics/tripodkins.c#L170
>
>
> I think I'll just setup an M code to feed joint position, assuming that 
> will work.  I just liked the idea of having the 'motion complete' signal of 
> the command returning (after dwell).  
> As it stands with using the M code, I'll have to add the delay myself or 
> add something to wait for the position, at which point modifying tripodkins 
> would probably be faster.
>
> I saw they use C in openpnp as the rotational axis.  I'm guessing that XYZ 
> normally map to rotation about axis... ABC then?  So C is rotation about Z 
> axis?
> On Friday, September 7, 2018 at 12:44:01 AM UTC-4, Bas de Bruijn wrote:
>>
>>
>>
>> On 7 Sep 2018, at 01:04, Daren Schwenke <darens...@gmail.com> wrote:
>>
>> So am I correct in saying that adding the extra axis to trivkins would 
>> solve the issue also though?
>>
>>
>> I’d try out these kind first:
>>
>> https://github.com/machinekit/machinekit/blob/master/src/emc/kinematics/XYZACkins.c
>>
>> Add the 5th axis but just don’t use it. See of it works.
>>
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