Greetings All,

For those Sudoku players on the list, I'd like to pick your brains a bit. I've 
been evaluating IOS Sudoku Apps (more details at the bottom of this email) and 
have found a good one whose developer is very receptive to making the App 
accessible and would like some input from the List as to how to best handle the 
Sudoku Grid. Again, I don't consider myself to be a very creative thinker in 
this kind of task so I'm hoping some of you can throw out some good ideas.

As you probably know, the standard Sudoku grid consists of 9x9 squares, 
subdivided into 9 smaller 3x3 squares. How do you think VO could best tell us 
about these squares? Do you want to hear coordinates as in Chess-wise (A1 to 
H8)? Would you rather hear each 3x3 grid identified uniquely? How would you 
expect to hear status of pencil marks? Most of these Apps have a separate 
Number Pad that you use to select the number you want to place on the Grid. 
Would you expect to first select the number and then select the destination 
square, or would it make more sense to select the square first and then tap the 
number pad? Would you want to hear entire rows and columns read?

That is the end of the questions for now, but if you're interested in more 
info, here are some more details regarding my evaluations and these two Apps. 
I've been evaluating the various free Sudoku Apps and am of course running into 
the same issue we had with chess prior to Chess-wise being updated; that is, 
the Sudoku Grid is inaccessible even if the rest of the game has been properly 
labeled for VO. While I found one app, "Tap Sudoku" that has a semi-accessible 
grid, the rest of the App needs lots of work. I've been unsuccessful in my 
attempts to contact the Developer of Tap Sudoku and, in fact, the developer 
website appears to be just a marketing site. 

Prior to starting my search I had asked Marcel Nijman if he was interested in 
developing an accessible Sudoku App, since he has been so good to work with 
through the process of making his other Apps accessible. Marcel respectfully 
declined saying he wanted to focus on upgrading his current group of Apps. He 
did however suggest trying the "Sudoku Tablet" App as he said it looks like a 
well-designed App. I've tested "Sudoku Tablet" for the iPad and it's sister 
App, "iSudoku" for all IOS devices. While their grids are not accessible, they 
both have excellent labeling and navigation for VO. I contacted the Developer, 
Wolfgang Tumler, and like Marcel, he is very receptive to the idea of making 
these two Apps fully accessible. In fact, between emails this morning and 
afternoon Wolfgang tells me he's already added labels to the Number Pad and has 
begun planning how to best number the Grid and to account for pencil marks, etc 
on the Grid. He is reviewing the various IOS accessibility programming 
resources we've been handing out, and he is waiting to hear our ideas before 
fully implementing the accessible Grid.

Link to Sudoku Tablet in the US App Store (for ipads only; Current languages: 
English, Spanish, German):
http://itunes.apple.com/us/app/sudoku-tablet/id362562850?mt=8

Link to iSudoku Lite in the US App Store (for all IOS devices; Current 
languages: English, German, French):
http://itunes.apple.com/us/app/isudoku-light/id287792786?mt=8

My written evaluation of Sudoku Tablet:
:BEGIN VO accessibility notes for Sudoku Tablet 2.0.2.
The following information applies to the free version of Sudoku Tablet 2.0.2, 
English language, running on 3G iPad 64GB. with IOS 4.2.1.
Highlights:
Highlight 1. The Grid is completely inaccessible to VoiceOver, and there is no 
accessible alternate method to navigate the grid.
Highlight 2. The Number Pad is completely inaccessible to VoiceOver, and there 
is no accessible alternative method to navigate the number pad.
Highlight 3: Almost all of the App's buttons and controls appear to be properly 
and thoroughly labeled.
Highlight 4. With the exception of the grid and number pad, the app can be 
easily navigated with VO via both swipes and fingertip searching.
Highlight 5: The paid version of Sudoku Tablet includes 5 difficulty levels, 4 
styles of play and the ability to save games in progress.

Here is an overview of the User interface elements as read by VO. Most of the 
buttons are correctly labeled and self-explanatory. The support website has an 
excellent and accessible description of the game's various elements. Here I 
will give a few details of each button and some info on it's accessibility. The 
main screen consists of the following elements listed in order when swiping 
right from the top left corner:
1, A button properly labelled "Menu." I'll describe this in detail below.
2. A button properly labeled "Restart." This simply asks you if you'd like to 
restart your current game.
3. A button properly labeled "Settings." This presents an accessible and 
well-described popup menu of six switch buttons to adjust a few features.
4. A button labeled "Purchase Tag." This button takes you to the In-App 
Purchase screen asking if you'd like to purchase the Unlimited version of 
Sudoku Tablet for US $2.99. I did not make the purchase at this time, so I 
don't know if the final step(s) of making the purchase are fully accessible, 
but all steps up to this point were fully accessible and well described..

Here are more details of the Menu button and the game interface.
Double-tapping the Menu button takes you to an accessible screen where you can 
select the version of the game you would like to play, either Traditional 
Sudoku, Sudoku X, Sudoku Newspaper, Sudoku Plus or Sudoku Samurai. There is 
also a button on this screen which will take you back to your current game. 
When you double-tap one of the game buttons you are presented with a fully 
accessible pick list to choose your preferred level of difficulty: Simple, Easy 
or Normal. VO then asks you to wait while the game is being generated, and you 
are then presented with the inaccessible Grid and Number Pad to play the game. 
While those two critical elements are not accessible, it is important to note 
that several important controls on this screen are already fully accessible: 
The timer, the pause / play button, the Pencil button, the Hint button and the 
Undo button. 
:END VO accessibility notes for Sudoku Tablet 2.0.2.

TIA for any thoughts and suggestions,
Bryan

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