I think those fingers should do some scales again! (hahaha)

-----Original Message----- From: Nicole Massey
Sent: Saturday, July 11, 2015 4:23 PM
To: QWS list
Subject: RE: QWS List Inserting dsp effect in a track

Oops, that should have been "pitch bender". Stupid fingers have been typing a lot of wrong characters lately.

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of
Patrick Perdue
Sent: Saturday, July 11, 2015 9:16 AM
To: QWS list
Subject: Re: QWS List Inserting dsp effect in a track

 From what I remember of the days of cheap Yamaha PSR keyboards, it's
an on/off with a set spin up/down for the roto.
So, it doesn't just cut from slow to fast, but you can't change any
aspect of it.

On 7/11/2015 10:10 AM, Nicole Massey wrote:
> Okay, then you can re-map your bitch bender to send the data entry
> slider data you need in QWS. It allows you separate controllers for
> pitch bend up from center and pitch bend down from center, so this is
helpful.
> No ramp up and down? That's unfortunate, as that's one of the most
> indicative aspects of a rotary speaker simulator.
>
>> -----Original Message-----
>> From: [email protected] [mailto:[email protected]] On Behalf
>> Of David Fritz - Mr Music
>> Sent: Saturday, July 11, 2015 1:59 AM
>> To: QWS list
>> Subject: Re: QWS List Inserting dsp effect in a track
>>
>> Hi Nicole
>>
>> Thanks so much for all your help. I think it's a switch type
control,
>> because when I play the keyboard and I select a fast rotary speaker,
>> it comes on immediately, it doesn't wind up like a real rotary
>> speaker, and if I'm playing with a fast rotary and the select a slow
>> rotary, it goes from fifth gear to first in a millisecond, there's
>> not slowing down, so I think it's a switch.
>>
>> Secondly, the keyboard has a pitch bed wheel, one of those which has
>> a set
>> (stuck) middle position, and then you can push it up from there, has
>> like a spring/resistance level, or you can pusth it down with a
>> spring/resistance.
>> Hope you understand what I mean. The wheel is alwys in the middle
and
>> you have to push it up or down, for pitch bend and it moves an inch
>> or so with ah spring action.
>>
>> -----Original Message-----
>> From: Nicole Massey
>> Sent: Friday, July 10, 2015 6:49 PM
>> To: QWS list
>> Subject: RE: QWS List Inserting dsp effect in a track
>>
>> Okay, does it have any kind of wheel or slider at all that can send
>> MIDI data? If not then you're going to have to just try values for
>> controller 6.
>> Start with 64, then if that doesn't work try 96 and 127.
>> The big question is if it's a switch type control or a continuous
>> value type.
>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:[email protected]] On
Behalf
>>> Of David Fritz - Mr Music
>>> Sent: Friday, July 10, 2015 10:08 AM
>>> To: QWS list
>>> Subject: Re: QWS List Inserting dsp effect in a track
>>>
>>> Hi Nicole
>>>
>>> Nearly there,!!!
>>>
>>> Thanks so much for this - this is the procedure, telling me which
>>> controller numbers to use with which value, which I was looking
for.
>>>
>>> But: my keyboard doesn't have a modulation wheel...
>>>
>>>
>>> -----Original Message-----
>>> From: Nicole Massey
>>> Sent: Friday, July 10, 2015 4:29 PM
>>> To: QWS list
>>> Subject: RE: QWS List Inserting dsp effect in a track
>>>
>>> Okay, here's what I would do.
>>> First, read the manual about the control editor. I'm not going to
>> walk
>>> you through the specific steps you need to do that, because it's
>>> already there.
>>> There may be an audio tutorial on this too, so check the QWS site.
>>> Pick where you want to insert the parameter change, and start
there.
>>> I'm assuming they did the right thing and used NRPN values for
this,
>>> so we'll go from that assumption.
>>> At your first insertion point enter controller 99 with a value of
99.
>>> At the next insertion point enter a controller number of 98 and a
>>> value of 1. Exit the control editor.
>>> Now comes the interesting part. Go into QWS and remap the
modulation
>>> wheel, controller 1, to controller 6, data entry. I'm going to
>>> assume they're not using an MSB/LSB pair here, but they may, so
this
>>> gets a lot harder if they do. Back up the sequence before your
>>> control
>> change
>>> and start it. When you hit your control change point move the
>>> modulation wheel up. You should hear a point where the rotary
>>> speaker effect kicks in. It may be gradual or it may be a switch.
>>> Make a note of approximately where the wheel is in its sweep, and
>>> either extrapolate that to a value you enter in the Control Editor
>>> or just record the value into the track. I'd suggest doing this on
a
>>> separate track so you can scrub it if you need to, and also so you
>>> can copy
>> the
>>> data into other tracks instead of going through this all over
again.
>>>
>>>> -----Original Message-----
>>>> From: [email protected] [mailto:[email protected]] On
>> Behalf
>>>> Of David Fritz - Mr Music
>>>> Sent: Friday, July 10, 2015 8:03 AM
>>>> To: QWS list
>>>> Subject: Re: QWS List Inserting dsp effect in a track
>>>>
>>>> This is exactly my problem - in the dsp data sheet there are only
>>>> these values I gave you, namely a msb, a lsb and a bank which
works
>>>> out to msb times 128 plus lsb.
>>>>
>>>> That's why I'm stuck - where/how in qws do I enter these values to
>>>> invoke this effect?
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: Nicole Massey
>>>> Sent: Friday, July 10, 2015 2:58 PM
>>>> To: QWS list
>>>> Subject: RE: QWS List Inserting dsp effect in a track
>>>>
>>>> Okay, you're going to want to go into the manual and familiarize
>>>> yourself with how to use the Control Editor to input this in.
>>>> Another option is to re-map the pitch bend wheel a few times to
>>>> record it on the track.
>>>> However, you're missing a piece or two of information. I'm
assuming
>>>> this is an NRPN command. This means you still need values for the
>>> data
>>>> entry on how you get it happening. That will involve either
>>> controller
>>>> 6 or a combination of controller 6 and 38, depending on if they
are
>>>> using high definition data entry values.
>>>>
>>>>> -----Original Message-----
>>>>> From: [email protected] [mailto:[email protected]] On
>>> Behalf
>>>> Of
>>>>> David Fritz - Mr Music
>>>>> Sent: Friday, July 10, 2015 7:50 AM
>>>>> To: QWS list
>>>>> Subject: Re: QWS List Inserting dsp effect in a track
>>>>>
>>>>> That's what they put in the documentation, and if I use the
>>> formula,
>>>>> msb times 128 plus lsb I get the same bank number as they give,
>>>> namely
>>>>> 12673...
>>>>>
>>>>> -----Original Message-----
>>>>> From: Nicole Massey
>>>>> Sent: Friday, July 10, 2015 2:37 PM
>>>>> To: QWS list
>>>>> Subject: RE: QWS List Inserting dsp effect in a track
>>>>>
>>>>> You sure the LSB is 1?
>>>>>
>>>>>> -----Original Message-----
>>>>>> From: [email protected] [mailto:[email protected]] On
>>>> Behalf
>>>>>> Of David Fritz - Mr Music
>>>>>> Sent: Friday, July 10, 2015 7:33 AM
>>>>>> To: QWS list
>>>>>> Subject: QWS List Inserting dsp effect in a track
>>>>>>
>>>>>> Hi Friends
>>>>>>
>>>>>> Please help!
>>>>>>
>>>>>> I use a Yamaha DGX-640 with QWS.
>>>>>>
>>>>>> I have an organ track, set to use a stock organ sound.
>>>>>>
>>>>>> My keyboard has several effects, such as a rotary speaker
>> effect
>>>>> which
>>>>>> can be added to a tone.
>>>>>>
>>>>>> Given that the msb is 99 and the lsb is 1 and the bank is
>> 12673,
>>>> how
>>>>>> do I activate (insert) the effect on my track please?
>>>>>>
>>>>>> Thanks
>>>>>>
>>>>>> David
>>>>>>
>>>>>
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