2012/1/9 Zoltán Vörös <zvo...@gmail.com>
> Thanks for the reply!
>
> surf = ax.plot_surface(X, Y, Z, rstride=1, cstride=1, facecolors=colors,
>> linewidth=0.0, antialiased=True)
>>
>
> Is the issue that you have transparent lines between the faces? Set the
> "shade" kwarg to True and the "antialiased" kwarg to False.
>
> The problem is that the faces themselves are transparent. But if I set
> shade to False, it becomes solid, so that must be the solution.
>
> If the shading is not what you want, it has been a feature request to
> implement the smooth coloring that shading does, but without a
> lightsource. I have yet to do this, and there have been some attempts to
> get this right, but nothing finalized yet. Contributions would be welcomed!
>
> OK, I will try to get this done and send you an implementation.
> Cheers,
> Zoltán
>
What version of mpl are you using? For me (on master) I never get
transparent faces.
Ben Root
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