Hi, Just some comments from me.
On Mon, Mar 28, 2011 at 12:34 PM, <ext-arun.1.ravind...@nokia.com> wrote: > +void CallItem::callMultiPartyChanged() > +{ > + TRACE > + emit multiPartyChanged(); > +} after: > + > connect(call,SIGNAL(multiPartyChanged()),this,SLOT(callMultiPartyChanged())); so, calling callMultiPartyChanged will emit multiPartyChanged, which will call callMultiPartyChanged, ad infinitum? That doesn't seem to be what you'd want, I think. > diff --git a/src/callitemmodel.cpp b/src/callitemmodel.cpp > index 2c6c6ea..af75505 100644 > --- a/src/callitemmodel.cpp > +++ b/src/callitemmodel.cpp > @@ -155,3 +155,11 @@ bool CallItemModel::disconnected() const > { > return (stateType() == STATE_DISCONNECTED); > } > + > +bool CallItemModel::multiparty() const this method could do with clearer naming. 'hasMultiparty'? > diff --git a/src/callitemmodel.h b/src/callitemmodel.h > index 538fbc2..f2d94d9 100644 > --- a/src/callitemmodel.h > +++ b/src/callitemmodel.h > @@ -69,6 +69,7 @@ public: > bool incoming() const; > bool waiting() const; > bool disconnected() const; > + bool multiparty() const; same note > @@ -406,6 +414,7 @@ void CallManager::updateCallItems() > qDebug() << QString("Purging all CallItems"); > foreach (CallItem *item, m_callItems) { > disconnect(item, SIGNAL(stateChanged())); > + disconnect(item, SIGNAL(multiPartyChanged())); > delete item; > } > m_callItems.clear(); > @@ -424,6 +433,7 @@ void CallManager::updateCallItems() > if (!m_calls.contains(item->path())) { > qDebug() << QString("Removing old CallItem %1").arg(item->path()); > disconnect(item, SIGNAL(stateChanged())); > + disconnect(item, SIGNAL(multiPartyChanged())); > delete item; > iter.remove(); > changed = true; this code is unnecessary anyway, there's no need to disconnect signals when you're deleting an item. deleting either item involved with a connection removes all connections involved with the deleted object -- Robin Burchell http://rburchell.com _______________________________________________ MeeGo-handset mailing list MeeGo-handset@lists.meego.com http://lists.meego.com/listinfo/meego-handset