At 21:19 04/12/1999 +0100, you wrote:
>> People then said most consoles are really bad at
>> accurate floating point calculations because they aren't
>> used much in games.
>
>Who said that? Floating point maths is used extensively in 3D calculation,
>which all modern consoles excell at.
Yes, but I think it's a question of single precision vs. double precision.
The SSE or 3DNow! units of the K6-2 and P-3 can't be utilized by Prime95
because they are single precision only. Most games only use single
precision floating point calculations. The consoles are the same. Prime95
needs a double-precision unit to do it's complex calculations.
Overall I think the console idea is a really bad one.
--Peter
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