2011/4/27 Christian König <deathsim...@vodafone.de>

> Regarding the not working idct on nvidia hardware I would guess that we
> use something that the driver currently doesn't supports, like multiple
> render targets, disabled opengl rasterisation rules, unsupported
> intermediate buffer format or something else.
>

Hi Christian,

I found out the other day that nv50 doesn't support disabled GL
rasterization rules, and doesn't plan to.  Could iDCT be changed to work
with GL rasterization rules enabled, or is there a reason that it can't or
shouldn't use them?

Regards,
Bryan.
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