On Mon, May 16, 2016 at 3:10 PM, Samuel Pitoiset <samuel.pitoi...@gmail.com> wrote: > + if (mt->layout_3d) { > + address += nvc0_mt_zslice_offset(mt, view->u.tex.level, z); > + if (depth >= 1) {
lvl->tile_mode & 0xf00 The issue is when there's 3d tiling, I think. If it's not tiled, should be fine no? (Does not trying to do 3d tiling in nvc0_miptree.c not fix the 3d tests?) _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev