For the series: Reviewed-by: Marek Olšák <marek.ol...@amd.com>
Marek On Fri, Mar 17, 2017 at 1:06 AM, Samuel Pitoiset <samuel.pitoi...@gmail.com> wrote: > Game ported from D3D9 which expects sqrt() to compute the absolute > value as explained in the spec. > > This gets rid of the NaN values as well as the black squares > with RadeonSI. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97338 > Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> > --- > src/mesa/drivers/dri/common/drirc | 8 ++++++++ > 1 file changed, 8 insertions(+) > > diff --git a/src/mesa/drivers/dri/common/drirc > b/src/mesa/drivers/dri/common/drirc > index 494e9e1509..23d09fabb1 100644 > --- a/src/mesa/drivers/dri/common/drirc > +++ b/src/mesa/drivers/dri/common/drirc > @@ -120,5 +120,13 @@ TODO: document the other workarounds. > <application name="The Culling" executable="Victory"> > <option name="force_glsl_version" value="440" /> > </application> > + > + <application name="Spec Ops: The Line (32-bit)" > executable="specops.i386"> > + <option name="force_glsl_abs_sqrt" value="true" /> > + </application> > + > + <application name="Spec Ops: The Line (64-bit)" executable="specops"> > + <option name="force_glsl_abs_sqrt" value="true" /> > + </application> > </device> > </driconf> > -- > 2.12.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev