Hi all, I sent a v1 of this around ~6 weeks ago. Since then, I brought some related issues up with the OpenGL WG, and we now have a rule clarification in GLSL 4.60 (which is intended to apply to earlier versions as well). This updated series implements that rule clarification.
It passes on radeonsi with some additional piglit tests that I'm going to send around in a moment. Please review! Thanks, Nicolai _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev