On 10/10/2013 10:27 PM, Paul Berry wrote:
It's been a long and rocky road, but geometry shader support in Mesa's
i965/gen7 driver has finally reached a point I'm willing to call
"feature complete".  Since geometry shaders were the last remaining
feature needed for GL 3.2, it's time to turn on GL 3.2 support.  Here
is a short patch series to turn it on.

Nice work, Paul (and everyone else implementing 3.2 features)!!

-Brian

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