Reviewed-by: Jordan Justen <jordan.l.jus...@intel.com>

On 2015-11-13 15:05:17, Kenneth Graunke wrote:
> Up until now, we've been letting core Mesa initialize it to 36 for us
> (which is presumably BRW_MAX_UBO (12) * (VS+GS+FS stages -> 3)).
> 
> With compute and tessellation, we need to increase this.
> 
> Signed-off-by: Kenneth Graunke <kenn...@whitecape.org>
> ---
>  src/mesa/drivers/dri/i965/brw_context.c | 1 +
>  1 file changed, 1 insertion(+)
> 
> Patch depends on 2/2: "i965: Clean up context constant initialization code."
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_context.c 
> b/src/mesa/drivers/dri/i965/brw_context.c
> index e70ad98..2ea0a9e 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.c
> +++ b/src/mesa/drivers/dri/i965/brw_context.c
> @@ -391,6 +391,7 @@ brw_initialize_context_constants(struct brw_context *brw)
>             ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits);
>  
>     ctx->Const.MaxUniformBufferBindings = num_stages * BRW_MAX_UBO;
> +   ctx->Const.MaxCombinedUniformBlocks = num_stages * BRW_MAX_UBO;
>     ctx->Const.MaxCombinedAtomicBuffers = num_stages * BRW_MAX_ABO;
>     ctx->Const.MaxCombinedShaderStorageBlocks = num_stages * BRW_MAX_SSBO;
>     ctx->Const.MaxShaderStorageBufferBindings = num_stages * BRW_MAX_SSBO;
> -- 
> 2.6.2
> 
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