I think that the good parts of Opengl should be merged to the bad parts
of mesa. Also, is there anyway to squeeze some more speed out of mesa?
It seems that mesa is a good 8 to 10 FPS slower than Opengl with most
apps and is much slower for low resolutions.

--
Mitch Allmond
Georgia Institute of Technology, Physics & Computer Science major
[EMAIL PROTECTED]
lca13.eastnet.gatech.edu
"God does not play dice, but I do"





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