Stephen J Baker wrote:

> 
>   Also, unless you say *which* other OpenGL and on which platform,
> (and for which specific resolutions) there is zero information content.
> 
dont forget the compiler issue..
gcc and friends are made for portability
visual c/c++ 5.0 is only made for wintel and it spills out very
optimized assembler code..
its ~15% faster.. maybe ? someone can test this ? is it testable ? :)

-- 
ralf willenbacher ([EMAIL PROTECTED])


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