This is my attempt at explaining the top level structure
of the Mesa3D source code:

<http://cs.anu.edu.au/~Hugh.Fisher/mesa3d/topLevelMap.html>

If anyone thinks it would be useful, feel free to take a
copy and do what you like with it. (If you find any serious
errors, please let me know!)

I plan to write more as my explorations continue.

-- 
        Hugh Fisher
        CECS, ANU

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