On 09/04/2009 07:52 AM, Brian Paul wrote: > Hugh Fisher wrote: >> This is my attempt at explaining the top level structure >> of the Mesa3D source code: >> >> <http://cs.anu.edu.au/~Hugh.Fisher/mesa3d/topLevelMap.html> >> >> If anyone thinks it would be useful, feel free to take a >> copy and do what you like with it. (If you find any serious >> errors, please let me know!) >> >> I plan to write more as my explorations continue. > > I started doing something like this a while ago. I'll see if I can > find mine and sent it to you.
http://dri.freedesktop.org/wiki/ would love to have more data. ~ C. ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
