Hugh Fisher wrote:
> This is my attempt at explaining the top level structure
> of the Mesa3D source code:
> 
> <http://cs.anu.edu.au/~Hugh.Fisher/mesa3d/topLevelMap.html>
> 
> If anyone thinks it would be useful, feel free to take a
> copy and do what you like with it. (If you find any serious
> errors, please let me know!)
> 
> I plan to write more as my explorations continue.

I started doing something like this a while ago.  I'll see if I can 
find mine and sent it to you.

-Brian

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with 
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to