Igor Oliveira wrote on 2010-01-04 12:49:
> Hi
>
> i was seeing the changes done by gallium-integer-opcodes the mov
> operation using dst like float type in embedded systems can not be
> slow?
>
>   
Igor,

The MOV instruction always interprets the source operand as FLOAT, thus 
source operand modifiers (negation and absolute) work as before. This 
implies you cannot use those modifiers on integer data and instead must 
use INEG and IMAX opcodes.

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