Right,

i was thinking tgsi supporting DOUBLE types. The first solution that i
was considering is use all operations like double value. Other way is
create Double instructions like movdb ou something like that.  what do
you think?

Igor

On Mon, Jan 4, 2010 at 8:35 AM, michal <mic...@vmware.com> wrote:
> Igor Oliveira wrote on 2010-01-04 12:49:
>>
>> Hi
>>
>> i was seeing the changes done by gallium-integer-opcodes the mov
>> operation using dst like float type in embedded systems can not be
>> slow?
>>
>>
>
> Igor,
>
> The MOV instruction always interprets the source operand as FLOAT, thus
> source operand modifiers (negation and absolute) work as before. This
> implies you cannot use those modifiers on integer data and instead must use
> INEG and IMAX opcodes.
>

------------------------------------------------------------------------------
This SF.Net email is sponsored by the Verizon Developer Community
Take advantage of Verizon's best-in-class app development support
A streamlined, 14 day to market process makes app distribution fast and easy
Join now and get one step closer to millions of Verizon customers
http://p.sf.net/sfu/verizon-dev2dev 
_______________________________________________
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to