José Fonseca wrote on 2010-01-06 15:03:
> On Tue, 2010-01-05 at 23:36 -0800, michal wrote:
>   
>> michal wrote on 2010-01-06 07:58:
>>     
>>> michal wrote on 2009-12-22 10:00:
>>>   
>>>       
>>>> Marek Olšák wrote on 2009-12-22 08:40:
>>>>   
>>>>     
>>>>         
>>>>> Hi,
>>>>>
>>>>> I noticed that gallium/auxiliary/util/u_format.csv contains some weird 
>>>>> swizzling, for example see this:
>>>>>
>>>>> $ grep zyxw u_format.csv
>>>>> PIPE_FORMAT_A8R8G8B8_UNORM        , arith , 1, 1, un8 , un8 , un8 , 
>>>>> un8 , zyxw, rgb
>>>>> PIPE_FORMAT_A1R5G5B5_UNORM        , arith , 1, 1, un5 , un5 , un5 , 
>>>>> un1 , zyxw, rgb
>>>>> PIPE_FORMAT_A4R4G4B4_UNORM        , arith , 1, 1, un4 , un4 , un4 , 
>>>>> un4 , zyxw, rgb
>>>>> PIPE_FORMAT_A8B8G8R8_SNORM        , arith , 1, 1, sn8 , sn8 , sn8 , 
>>>>> sn8 , zyxw, rgb
>>>>> PIPE_FORMAT_B8G8R8A8_SRGB         , arith , 1, 1, u8  , u8  , u8  , u8 
>>>>>  , zyxw, srgb
>>>>>
>>>>> It's hard to believe that ARGB, ABGR, and BGRA have the same 
>>>>> swizzling. Let's continue our journey:
>>>>>
>>>>> $ grep A8R8G8B8 u_format.csv
>>>>> PIPE_FORMAT_A8R8G8B8_UNORM        , arith , 1, 1, un8 , un8 , un8 , 
>>>>> un8 , zyxw, rgb
>>>>> PIPE_FORMAT_A8R8G8B8_SRGB         , arith , 1, 1, u8  , u8  , u8  , 
>>>>> u8  , wxyz, srgb
>>>>>
>>>>> Same formats, different swizzling? Also:
>>>>>
>>>>> $ grep B8G8R8A8 u_format.csv
>>>>> PIPE_FORMAT_B8G8R8A8_UNORM        , arith , 1, 1, un8 , un8 , un8 , 
>>>>> un8 , yzwx, rgb
>>>>> PIPE_FORMAT_B8G8R8A8_SRGB         , arith , 1, 1, u8  , u8  , u8  , 
>>>>> u8  , zyxw, srgb
>>>>>
>>>>> Same formats, different swizzling? I don't really get it. And there's 
>>>>> much more cases like these. Could someone tell me what the intended 
>>>>> order of channels should be? (or possibly propose a fix) The meaning 
>>>>> of the whole table is self-contradictory and it's definitely the 
>>>>> source of some r300g bugs.
>>>>>
>>>>>     
>>>>>       
>>>>>           
>>>> Marek,
>>>>
>>>> Yes, that seems like a defect. The format swizzle field tells us how to 
>>>> "swizzle" the incoming pixel so that its components are ordered in some 
>>>> predefined order. For RGB and SRGB colorspaces the order is R, G, B and 
>>>> A. For depth-stencil, ie. ZS color space the order is Z and then S.
>>>>
>>>> I will have a look at this.
>>>>   
>>>>     
>>>>         
>>> Marek, Jose,
>>>
>>> Can you review the attached patch?
>>>   
>>>       
>> Ouch, it looks like we will have to leave 24-bit (s)rgb formats with 
>> array layout as the current code generator will bite us on big endian 
>> platforms. Attached an updated patch.
>>     
>
> Why are you changing the layout from array to arith? Please leave that
> alone.
>
>   

I did this because in the other thread you defined arith layout to apply 
to 32-or-less-bit formats. Since I still believe arith and array layout 
are somewhat redundant, we can go the other way round and convert other 
arith layouts to array, save for 16-or-less-bit formats.

> Yes, the code generator needs a big_ending -> little endian call to be
> correct on big endian platforms, as gallium formats should always be
> thougth of in little endian terms, just like most hardware is.
>
>   


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