> For nv, could this be exposed as a hardware capability which the
> state-tracker could take advantage of, and if not present fall back to
> the current shader modification in the state-tracker?
I did exactly this in the patchset I sent.
The driver can support any set of fragment coord conventions and the
state tracker will do everything missing.

This is supposed to be a temporary measure, but it can also of course
be kept permanently.

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