On Thu, Jan 28, 2010 at 9:21 PM, Brian Paul <bri...@vmware.com> wrote:
>
> This patch series fixes some bugs in VBO state validation for variations of
> glDrawElements().  I've tested and haven't found any regressions but since
> these are non-trivial changes, I'm putting them up for review.  I'll commit
> later if there's no concerns.
>

I have one concern : it fixed warsow white screen, so I can actually
play it now (at least on nv50 gallium) :)
Thanks !

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