On Tue, Mar 02, 2010 at 09:43:51PM +0100, Luca Barbieri wrote:
> - Not sure about i965

On i965 interpolators are not a dedicated piece of hardware, they're
programs like the other shaders.  So the problem is entirely
different, and more at the level of space allocation in the
thread-to-thread communication packets in the pipeline vs. register
allocation in the shaders (there's a semi-direct mapping).

  OG.


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