On Wed, 2010-03-03 at 06:58 -0800, Luca Barbieri wrote:
> BTW, i915 is also limited to 0-7 generic indices, and thus doesn't
> work with GLSL at all right now.

And never will...  It does not export PIPE_CAP_GLSL, and does not have
the shader opcodes to ever do so.

Keith


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