On Wed, 2010-03-03 at 06:58 -0800, Luca Barbieri wrote: > BTW, i915 is also limited to 0-7 generic indices, and thus doesn't > work with GLSL at all right now.
And never will... It does not export PIPE_CAP_GLSL, and does not have the shader opcodes to ever do so. Keith ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev