Hi,

I would like to merge the branch in subject this week. This feature 
branch allows state trackers to bind sampler views instead of textures 
to shader stages.

A sampler view object holds a reference to a texture and also overrides 
internal texture format (resource casting) and specifies RGBA swizzle 
(needed for GL_EXT_texture_swizzle extension).

Yesterday I had to merge master into gallium-sampler-view -- the nv50 
and r300 drivers had lots of conflicts. Could the maintainers of said 
drivers had a look at them and see if they are still functional, please?

Thanks.

------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
Mesa3d-dev mailing list
Mesa3d-dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to