Hi, I would like to merge the branch in subject this week. This feature branch allows state trackers to bind sampler views instead of textures to shader stages.
A sampler view object holds a reference to a texture and also overrides internal texture format (resource casting) and specifies RGBA swizzle (needed for GL_EXT_texture_swizzle extension). Yesterday I had to merge master into gallium-sampler-view -- the nv50 and r300 drivers had lots of conflicts. Could the maintainers of said drivers had a look at them and see if they are still functional, please? Thanks. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev