>I agree that the documentation is minimal and could use some >improvement but a "worse case scenario thinker" must have >anticipated for sure that jumping to production without a proper >understanding of the possibilities and limitations of the tool comes >with some risks ;-). > >Regards, Andu Novac
Good one :-) The possibilities are greater than I imagined. Metacard has more features than I anticipated, as a transplantee from Hypercard. I knew Hypercard intimately. And did not anticipate such a learning curve. I figured it would have more of everything, and better of everything, but did not expect things to work differently. Actually I like many of the differences. Especially the ones that allow for cross platform programs :-) When I started with Hypercard, one of the first things I did was invest in two big fat books to learn the ins and outs that were missing in the documentation. Unfortunately, we don't have this with Metacard, so we just fumble around with what we don't know till we figure it out. We ask you guys, but I've had many questions go unanswered even here, so fumbling is the only way sometimes. Fumbling takes a lot more time than opening a book and having the answer magically be there. I miss having a resource of the caliber of the Hypertalk 2.2 book. That book covered *almost* everything :-) Shari C -- --Shareware Games for the Mac-- http://www.gypsyware.com _______________________________________________ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard